A call for adventurers has been put out by the King of Mercia! The king requires extra help defending his fair nation from the coalition raiders that are a constant danger to the kingdoms trading vessels and coastal towns. You have answered the call and have been given a dangerous job. To rescue captives taken right from under the courts noses! Unimportant people who are property to important people must be returned! But not all is as it seems in the city of sails. Half-truths and bold-faced lies fill the air. It is up to you to decide who to trust and weather or not they deserve your help in the first place.

(This campaign is set in Khoras, http://www.khoras.net/ it’s an incredible campaign setting so check out the site)

Mercian Intrigue

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